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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy M34 5G
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
275 Frames
(4.3 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
1537 Frames
(23.9 Fps)
1712 Frames
(26.6 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
976 Frames
(15.2 Fps)
645 Frames
(10.0 Fps)
Car Chase
OpenGL ES 3.1 + AEP
1153 Frames
(19.5 Fps)
1319 Frames
(22.3 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1405 Frames
(22.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
2257 Frames
(36.4 Fps)
2495 Frames
(40.3 Fps)
Manhattan
OpenGL ES 3.0
Failed / Not supported
N/A
T-Rex
OpenGL ES 2.0
N/A
N/A
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1978 Frames
(66.0 Fps)
4089 Frames
(68.2 Fps)
ALU 2
OpenGL ES 3.0
2557 Frames
(85.3 Fps)
5696 Frames
(94.9 Fps)
Driver Overhead 2
OpenGL ES 3.0
2681 Frames
(89.4 Fps)
6024 Frames
(100.4 Fps)
Texturing
OpenGL ES 3.0
10281 MTexels/s
10398 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
N/A
Render Quality - HP
OpenGL ES 2.0
N/A
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
N/A
Long term performance - Manhattan 3.1
OpenGL ES 3.1
N/A
Battery lifetime - T-Rex
OpenGL ES 2.0
N/A
Long term performance - T-Rex
OpenGL ES 2.0
N/A
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G68
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G68
Samsung Galaxy M34 5G
Android
Vulkan
ARM Mali-G68
Samsung Galaxy M34 5G
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