3D Graphics Performance of Samsung Galaxy J5 2017 (SM-J530)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 220 Frames
      (3.7 Fps)
    • 110 Frames
      (1.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 105 Frames
      (1.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 458 Frames
      (7.4 Fps)
    • 201 Frames
      (3.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 619 Frames
      (10.0 Fps)
    • 317 Frames
      (5.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1090 Frames
      (19.5 Fps)
    • 676 Frames
      (12.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 404 Frames
      (13.5 Fps)
    • 490 Frames
      (8.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 256 Frames
      (8.5 Fps)
    • 234 Frames
      (3.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 136 Frames
      (4.5 Fps)
    • 272 Frames
      (4.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 576 MTexels/s
    • 703 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3307 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 473 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 458 Frames
      (7.4 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 452 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1087 Frames
      (19.4 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T830

Results from other configurations are available.