3D Graphics Performance of Samsung Galaxy J2 (Mali-T720, SM-J200x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • Failed / Not supported
    • Manhattan 3.1
      OpenGL ES 3.1
    • 279 Frames
      (4.5 Fps)
    • 73 Frames
      (1.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 370 Frames
      (6.0 Fps)
    • 112 Frames
      (1.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 652 Frames
      (11.6 Fps)
    • 289 Frames
      (5.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 198 Frames
      (6.6 Fps)
    • 101 Frames
      (1.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 106 Frames
      (3.5 Fps)
    • 212 Frames
      (3.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 269 MTexels/s
    • 326 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3242 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T720