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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy Grand Prime 2016 (SM-G532x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
80 Frames
(1.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
599 Frames
(9.7 Fps)
159 Frames
(2.6 Fps)
Manhattan
OpenGL ES 3.0
807 Frames
(13.0 Fps)
249 Frames
(4.0 Fps)
T-Rex
OpenGL ES 2.0
1380 Frames
(24.7 Fps)
624 Frames
(11.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
391 Frames
(13.0 Fps)
198 Frames
(3.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
133 Frames
(4.4 Fps)
266 Frames
(4.4 Fps)
Texturing
OpenGL ES 3.0
645 MTexels/s
756 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3288 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4028 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
313 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
457 Frames
(7.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
350 min
Long term performance - T-Rex
OpenGL ES 2.0
1072 Frames
(19.2 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T720
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T720
Samsung Galaxy Grand Prime 2016 (SM-G532x)
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