3D Graphics Performance of Samsung Galaxy A7 2017 (SM-A720x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 43 Frames
      (0.7 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 280 Frames
      (4.4 Fps)
    • 250 Frames
      (3.9 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 184 Frames
      (2.9 Fps)
    • 101 Frames
      (1.6 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 308 Frames
      (5.2 Fps)
    • 306 Frames
      (5.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 293 Frames
      (4.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 557 Frames
      (9.0 Fps)
    • 524 Frames
      (8.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 867 Frames
      (14.0 Fps)
    • 761 Frames
      (12.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1837 Frames
      (32.8 Fps)
    • 1641 Frames
      (29.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 652 Frames
      (21.7 Fps)
    • 1284 Frames
      (21.4 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 337 Frames
      (11.2 Fps)
    • 674 Frames
      (11.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 162 Frames
      (5.4 Fps)
    • 330 Frames
      (5.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2177 MTexels/s
    • 2170 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3308 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4036 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 395 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 441 Frames
      (7.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 411 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1121 Frames
      (20.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T830

Results from other configurations are available.