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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy A7 2017 (SM-A720x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
43 Frames
(0.7 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
279 Frames
(4.3 Fps)
266 Frames
(4.1 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
183 Frames
(2.9 Fps)
99 Frames
(1.5 Fps)
Car Chase
OpenGL ES 3.1 + AEP
297 Frames
(5.0 Fps)
290 Frames
(4.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
275 Frames
(4.4 Fps)
Manhattan 3.1
OpenGL ES 3.1
512 Frames
(8.3 Fps)
498 Frames
(8.0 Fps)
Manhattan
OpenGL ES 3.0
816 Frames
(13.2 Fps)
774 Frames
(12.5 Fps)
T-Rex
OpenGL ES 2.0
1682 Frames
(30.0 Fps)
1655 Frames
(29.6 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
637 Frames
(21.2 Fps)
1253 Frames
(20.9 Fps)
ALU 2
OpenGL ES 3.0
330 Frames
(11.0 Fps)
695 Frames
(11.6 Fps)
Driver Overhead 2
OpenGL ES 3.0
185 Frames
(6.2 Fps)
382 Frames
(6.4 Fps)
Texturing
OpenGL ES 3.0
2145 MTexels/s
2031 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3296 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4036 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
385 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
384 Frames
(6.2 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
396 min
Long term performance - T-Rex
OpenGL ES 2.0
1249 Frames
(22.3 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T830
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T830
Samsung Galaxy A7 2017 (SM-A720x)
Android
Vulkan
ARM Mali-T830
Samsung Galaxy A7 2017 (SM-A720x)
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