3D Graphics Performance of Samsung Galaxy A7 (SM-A700x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 147 Frames
      (2.5 Fps)
    • 146 Frames
      (2.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 133 Frames
      (2.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 246 Frames
      (4.0 Fps)
    • 249 Frames
      (4.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 354 Frames
      (5.7 Fps)
    • 358 Frames
      (5.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 811 Frames
      (14.5 Fps)
    • 817 Frames
      (14.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 247 Frames
      (8.2 Fps)
    • 488 Frames
      (8.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 273 Frames
      (9.1 Fps)
    • 551 Frames
      (9.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 169 Frames
      (5.6 Fps)
    • 322 Frames
      (5.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1400 MTexels/s
    • 1374 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2427 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 405