3D Graphics Performance of Samsung Galaxy A7 (SM-A700x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 131 Frames
      (2.2 Fps)
    • 124 Frames
      (2.1 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 126 Frames
      (2.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 235 Frames
      (3.8 Fps)
    • 237 Frames
      (3.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 320 Frames
      (5.2 Fps)
    • 315 Frames
      (5.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 713 Frames
      (12.7 Fps)
    • 737 Frames
      (13.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 156 Frames
      (5.2 Fps)
    • 363 Frames
      (6.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 216 Frames
      (7.2 Fps)
    • 484 Frames
      (8.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 158 Frames
      (5.3 Fps)
    • 321 Frames
      (5.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1286 MTexels/s
    • 1232 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2324 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3513 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (3.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 405