3D Graphics Performance of Renesas Salvator-X

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1205 Frames
      (19.4 Fps)
    • 650 Frames
      (10.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3225 Frames
      (52.0 Fps)
    • 2083 Frames
      (33.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3221 Frames
      (57.5 Fps)
    • 3565 Frames
      (63.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 309 Frames
      (10.3 Fps)
    • 456 Frames
      (7.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1801 Frames
      (60.1 Fps)
    • 5274 Frames
      (87.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 833 Frames
      (27.8 Fps)
    • 1668 Frames
      (27.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7790 MTexels/s
    • 10739 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2500 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3621 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Imagination Technologies PowerVR Rogue GX6650