3D Graphics Performance of Pantech IM-A930 Vega

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 681 Frames
      (11.0 Fps)
    • 1158 Frames
      (18.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1480 Frames
      (26.4 Fps)
    • 2379 Frames
      (42.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 831 Frames
      (27.7 Fps)
    • 2865 Frames
      (47.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 140 Frames
      (4.7 Fps)
    • 286 Frames
      (4.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 6051 MTexels/s
    • 6826 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2427 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 420