3D Graphics Performance of OnePlus 5 (A5000)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 268 Frames
      (4.2 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1614 Frames
      (25.1 Fps)
    • 1550 Frames
      (24.1 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 951 Frames
      (14.8 Fps)
    • 543 Frames
      (8.5 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1552 Frames
      (26.3 Fps)
    • 1565 Frames
      (26.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1468 Frames
      (23.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2593 Frames
      (41.8 Fps)
    • 2650 Frames
      (42.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3496 Frames
      (56.4 Fps)
    • 3920 Frames
      (63.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3413 Frames
      (61.0 Fps)
    • 6677 Frames
      (119.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1826 Frames
      (60.9 Fps)
    • 4875 Frames
      (81.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1829 Frames
      (61.0 Fps)
    • 5435 Frames
      (90.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1610 Frames
      (53.7 Fps)
    • 3294 Frames
      (54.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10293 MTexels/s
    • 10184 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 250 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 2525 Frames
      (40.7 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 333 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3356 Frames
      (59.9 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540

Results from other configurations are available.