3D Graphics Performance of Nokia 9 (TA-1004, TA-1012, TA-1052)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 833 Frames
      (14.1 Fps)
    • 1524 Frames
      (25.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1454 Frames
      (23.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1360 Frames
      (21.9 Fps)
    • 2618 Frames
      (42.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2282 Frames
      (36.8 Fps)
    • 3888 Frames
      (62.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3298 Frames
      (58.9 Fps)
    • 6628 Frames
      (118.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1734 Frames
      (57.8 Fps)
    • 4813 Frames
      (80.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1579 Frames
      (52.6 Fps)
    • 5441 Frames
      (90.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1453 Frames
      (48.5 Fps)
    • 2959 Frames
      (49.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10212 MTexels/s
    • 10260 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 233 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1185 Frames
      (19.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 245 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3208 Frames
      (57.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540

Results from other configurations are available.