3D Graphics Performance of NVIDIA Shield tablet

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 973 Frames
      (15.1 Fps)
    • 1029 Frames
      (16.0 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 601 Frames
      (9.4 Fps)
    • 358 Frames
      (5.6 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 809 Frames
      (13.7 Fps)
    • 884 Frames
      (15.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 740 Frames
      (11.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1326 Frames
      (21.4 Fps)
    • 1407 Frames
      (22.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1923 Frames
      (31.0 Fps)
    • 2052 Frames
      (33.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2873 Frames
      (51.3 Fps)
    • 3530 Frames
      (63.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1699 Frames
      (56.7 Fps)
    • 3596 Frames
      (59.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1168 Frames
      (39.0 Fps)
    • 3379 Frames
      (56.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 654 Frames
      (21.8 Fps)
    • 1338 Frames
      (22.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4739 MTexels/s
    • 5262 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 4455 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4460 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 112 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1192 Frames
      (19.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 127 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2836 Frames
      (50.7 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • NVIDIA® Tegra® K1

Results from other configurations are available.