3D Graphics Performance of NVIDIA GeForce GTX 1650 SUPER

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
    • 3848 Frames
      (59.8 Fps)
    • 16949 Frames
      (263.6 Fps)
    • Aztec Ruins High Tier
    • 3846 Frames
      (59.8 Fps)
    • 7093 Frames
      (110.3 Fps)
    • Car Chase
    • 3535 Frames
      (59.8 Fps)
    • 14234 Frames
      (240.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 14046 Frames
      (226.6 Fps)
    • Manhattan 3.1
    • 3708 Frames
      (59.8 Fps)
    • 22108 Frames
      (356.6 Fps)
    • Manhattan
    • 3702 Frames
      (59.7 Fps)
    • 27176 Frames
      (438.3 Fps)
    • T-Rex
    • 3322 Frames
      (59.3 Fps)
    • 54917 Frames
      (980.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • 1790 Frames
      (59.7 Fps)
    • 75473 Frames
      (1257.9 Fps)
    • ALU 2
    • 1790 Frames
      (59.7 Fps)
    • 71620 Frames
      (1193.7 Fps)
    • Driver Overhead 2
    • 1792 Frames
      (59.8 Fps)
    • 10471 Frames
      (174.5 Fps)
    • Texturing
    • 40341 MTexels/s
    • 116894 MTexels/s
    • Special Tests
    • Render Quality
    • 4541 mB PSNR
    • Render Quality - HP
    • 4541 mB PSNR
    • Battery lifetime - Manhattan 3.1
    • N/A
    • Long term performance - Manhattan 3.1
    • N/A
    • Battery lifetime - T-Rex
    • N/A
    • Long term performance - T-Rex
    • N/A
 
  •  
    OS
  • Windows
  •  
    API
  • OpenGL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1650 SUPER