3D Graphics Performance of NVIDIA GeForce GT 640M LE

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
    • 2127 Frames
      (33.1 Fps)
    • 1520 Frames
      (23.6 Fps)
    • Aztec Ruins High Tier
    • 1517 Frames
      (23.6 Fps)
    • 660 Frames
      (10.3 Fps)
    • Car Chase
    • 2073 Frames
      (35.1 Fps)
    • 1599 Frames
      (27.1 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 1412 Frames
      (22.8 Fps)
    • Manhattan 3.1
    • 3535 Frames
      (57.0 Fps)
    • 2500 Frames
      (40.3 Fps)
    • Manhattan
    • 3029 Frames
      (48.9 Fps)
    • 3407 Frames
      (55.0 Fps)
    • T-Rex
    • 4704 Frames
      (84.0 Fps)
    • 4987 Frames
      (89.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • 2884 Frames
      (96.2 Fps)
    • 5091 Frames
      (84.9 Fps)
    • ALU 2
    • 2765 Frames
      (92.2 Fps)
    • 4888 Frames
      (81.5 Fps)
    • Driver Overhead 2
    • 2223 Frames
      (74.1 Fps)
    • 6362 Frames
      (106.0 Fps)
    • Texturing
    • 10541 MTexels/s
    • 11520 MTexels/s
    • Special Tests
    • Render Quality
    • 4541 mB PSNR
    • Render Quality - HP
    • 4541 mB PSNR
    • Battery lifetime - Manhattan 3.1
    • N/A
    • Long term performance - Manhattan 3.1
    • N/A
    • Battery lifetime - T-Rex
    • N/A
    • Long term performance - T-Rex
    • N/A
 
  •  
    OS
  • Windows
  •  
    API
  • OpenGL
  •  
    Discrete GPU
  • NVIDIA GeForce GT 640M LE

Results from other configurations are available.