3D Graphics Performance of NVIDIA GeForce GT 550M

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
    • N/A
    • Aztec Ruins Normal Tier
    • N/A
    • N/A
    • Aztec Ruins High Tier
    • N/A
    • N/A
    • Car Chase
    • 966 Frames
      (16.3 Fps)
    • 1267 Frames
      (21.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 1028 Frames
      (16.6 Fps)
    • Manhattan 3.1
    • 1527 Frames
      (24.6 Fps)
    • N/A
    • Manhattan
    • 2754 Frames
      (44.4 Fps)
    • N/A
    • T-Rex
    • 3083 Frames
      (55.1 Fps)
    • Failed / Not supported
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • 1482 Frames
      (49.4 Fps)
    • 4207 Frames
      (70.1 Fps)
    • ALU 2
    • 1687 Frames
      (56.3 Fps)
    • 4308 Frames
      (71.8 Fps)
    • Driver Overhead 2
    • 1798 Frames
      (60.0 Fps)
    • 5412 Frames
      (90.2 Fps)
    • Texturing
    • 7077 MTexels/s
    • 11678 MTexels/s
    • Special Tests
    • Render Quality
    • 4541 mB PSNR
    • Render Quality - HP
    • 4541 mB PSNR
    • Battery lifetime - Manhattan 3.1
    • N/A
    • Long term performance - Manhattan 3.1
    • N/A
    • Battery lifetime - T-Rex
    • N/A
    • Long term performance - T-Rex
    • N/A
 
  •  
    OS
  • Linux
  •  
    API
  • OpenGL
  •  
    Discrete GPU
  • NVIDIA GeForce GT 550M

Results from other configurations are available.