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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Motorola XT1650
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
620 Frames
(10.5 Fps)
1030 Frames
(17.4 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
917 Frames
(14.8 Fps)
Manhattan 3.1
OpenGL ES 3.1
1002 Frames
(16.2 Fps)
1762 Frames
(28.4 Fps)
Manhattan
OpenGL ES 3.0
1726 Frames
(27.8 Fps)
2443 Frames
(39.4 Fps)
T-Rex
OpenGL ES 2.0
3031 Frames
(54.1 Fps)
4502 Frames
(80.4 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1305 Frames
(43.5 Fps)
3509 Frames
(58.5 Fps)
ALU 2
OpenGL ES 3.0
1355 Frames
(45.2 Fps)
4043 Frames
(67.4 Fps)
Driver Overhead 2
OpenGL ES 3.0
386 Frames
(12.9 Fps)
863 Frames
(14.4 Fps)
Texturing
OpenGL ES 3.0
7024 MTexels/s
6990 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2466 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3566 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
158 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
590 Frames
(9.5 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
82 min
Long term performance - T-Rex
OpenGL ES 2.0
1400 Frames
(25.0 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 530
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 530
Motorola XT1650
Android
Vulkan
Qualcomm Adreno™ 530
Motorola XT1650
Compare
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