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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Motorola Moto Z Play (XT1635)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
226 Frames
(3.8 Fps)
209 Frames
(3.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
194 Frames
(3.1 Fps)
Manhattan 3.1
OpenGL ES 3.1
433 Frames
(7.0 Fps)
402 Frames
(6.5 Fps)
Manhattan
OpenGL ES 3.0
646 Frames
(10.4 Fps)
620 Frames
(10.0 Fps)
T-Rex
OpenGL ES 2.0
1314 Frames
(23.5 Fps)
1295 Frames
(23.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
314 Frames
(10.5 Fps)
593 Frames
(9.9 Fps)
ALU 2
OpenGL ES 3.0
359 Frames
(12.0 Fps)
658 Frames
(11.0 Fps)
Driver Overhead 2
OpenGL ES 3.0
442 Frames
(14.7 Fps)
906 Frames
(15.1 Fps)
Texturing
OpenGL ES 3.0
1924 MTexels/s
1895 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3634 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
1164 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
417 Frames
(6.7 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
993 min
Long term performance - T-Rex
OpenGL ES 2.0
1296 Frames
(23.1 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 506
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 506
Motorola Moto Z Play (XT1635)
Android
Vulkan
Qualcomm Adreno™ 506
Motorola Moto Z Play (XT1635)
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