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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Motorola Moto Z Play (XT1635)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
219 Frames
(3.7 Fps)
203 Frames
(3.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
186 Frames
(3.0 Fps)
Manhattan 3.1
OpenGL ES 3.1
416 Frames
(6.7 Fps)
386 Frames
(6.2 Fps)
Manhattan
OpenGL ES 3.0
635 Frames
(10.3 Fps)
608 Frames
(9.8 Fps)
T-Rex
OpenGL ES 2.0
1290 Frames
(23.0 Fps)
1274 Frames
(22.8 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
260 Frames
(8.7 Fps)
493 Frames
(8.2 Fps)
ALU 2
OpenGL ES 3.0
357 Frames
(11.9 Fps)
656 Frames
(10.9 Fps)
Driver Overhead 2
OpenGL ES 3.0
404 Frames
(13.5 Fps)
846 Frames
(14.1 Fps)
Texturing
OpenGL ES 3.0
1808 MTexels/s
1751 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3634 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
663 min
Long term performance - T-Rex
OpenGL ES 2.0
1292 Frames
(23.1 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 506
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 506
Motorola Moto Z Play (XT1635)
Android
Vulkan
Qualcomm Adreno™ 506
Motorola Moto Z Play (XT1635)
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