3D Graphics Performance of Meizu m2 note

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • Failed / Not supported
    • Manhattan 3.1
      OpenGL ES 3.1
    • 157 Frames
      (2.5 Fps)
    • 162 Frames
      (2.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 262 Frames
      (4.2 Fps)
    • 261 Frames
      (4.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 685 Frames
      (12.2 Fps)
    • 692 Frames
      (12.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 111 Frames
      (3.7 Fps)
    • 232 Frames
      (3.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 160 Frames
      (5.4 Fps)
    • 318 Frames
      (5.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 899 MTexels/s
    • 874 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3289 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4036 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T720