3D Graphics Performance of Meizu MX5

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 289 Frames
      (4.7 Fps)
    • 301 Frames
      (4.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 587 Frames
      (9.5 Fps)
    • 631 Frames
      (10.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1496 Frames
      (26.7 Fps)
    • 1500 Frames
      (26.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 461 Frames
      (15.4 Fps)
    • 922 Frames
      (15.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 183 Frames
      (6.1 Fps)
    • 421 Frames
      (7.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2250 MTexels/s
    • 2237 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2646 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3531 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Imagination Technologies PowerVR Rogue G6200