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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Meizu MX5
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
N/A
Manhattan 3.1
OpenGL ES 3.1
289 Frames
(4.7 Fps)
301 Frames
(4.9 Fps)
Manhattan
OpenGL ES 3.0
587 Frames
(9.5 Fps)
631 Frames
(10.2 Fps)
T-Rex
OpenGL ES 2.0
1496 Frames
(26.7 Fps)
1500 Frames
(26.8 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
461 Frames
(15.4 Fps)
922 Frames
(15.4 Fps)
Driver Overhead 2
OpenGL ES 3.0
183 Frames
(6.1 Fps)
421 Frames
(7.0 Fps)
Texturing
OpenGL ES 3.0
2250 MTexels/s
2237 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2646 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3531 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Imagination Technologies PowerVR Rogue G6200
Change OS/API/Etc.
Android
OpenGL
Imagination Technologies PowerVR Rogue G6200
Meizu MX5
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