3D Graphics Performance of LeTV X4-65

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 128 Frames
      (2.2 Fps)
    • 127 Frames
      (2.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 130 Frames
      (2.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 240 Frames
      (3.9 Fps)
    • 243 Frames
      (3.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 364 Frames
      (5.9 Fps)
    • 371 Frames
      (6.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 856 Frames
      (15.3 Fps)
    • 916 Frames
      (16.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 273 Frames
      (9.1 Fps)
    • 542 Frames
      (9.0 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 141 Frames
      (4.7 Fps)
    • 290 Frames
      (4.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 126 Frames
      (4.2 Fps)
    • 279 Frames
      (4.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 925 MTexels/s
    • 1075 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3308 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4036 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T820