3D Graphics Performance of LeTV Le Max (X900)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 429 Frames
      (7.3 Fps)
    • 754 Frames
      (12.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 742 Frames
      (12.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 730 Frames
      (11.8 Fps)
    • 1336 Frames
      (21.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1081 Frames
      (17.4 Fps)
    • 1805 Frames
      (29.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2219 Frames
      (39.6 Fps)
    • 3404 Frames
      (60.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 940 Frames
      (31.4 Fps)
    • 2572 Frames
      (42.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1292 Frames
      (43.1 Fps)
    • 4530 Frames
      (75.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 604 Frames
      (20.1 Fps)
    • 1308 Frames
      (21.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7890 MTexels/s
    • 8049 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 176 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 513 Frames
      (8.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 187 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1327 Frames
      (23.7 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430