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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
LG L-01J V20 Pro, V34 isai Beat
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
166 Frames
(2.6 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
630 Frames
(9.8 Fps)
800 Frames
(12.5 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
394 Frames
(6.1 Fps)
375 Frames
(5.8 Fps)
Car Chase
OpenGL ES 3.1 + AEP
673 Frames
(11.4 Fps)
1142 Frames
(19.3 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
911 Frames
(14.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
1073 Frames
(17.3 Fps)
1683 Frames
(27.1 Fps)
Manhattan
OpenGL ES 3.0
1573 Frames
(25.4 Fps)
2549 Frames
(41.1 Fps)
T-Rex
OpenGL ES 2.0
2601 Frames
(46.4 Fps)
4749 Frames
(84.8 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1574 Frames
(52.5 Fps)
4160 Frames
(69.3 Fps)
ALU 2
OpenGL ES 3.0
1454 Frames
(48.5 Fps)
4750 Frames
(79.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
413 Frames
(13.8 Fps)
794 Frames
(13.2 Fps)
Texturing
OpenGL ES 3.0
7764 MTexels/s
7825 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3634 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
230 min
Long term performance - T-Rex
OpenGL ES 2.0
1697 Frames
(30.3 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 530
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 530
LG L-01J V20 Pro, V34 isai Beat
Android
Vulkan
Qualcomm Adreno™ 530
LG L-01J V20 Pro, V34 isai Beat
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