3D Graphics Performance of LG G8 THINQ

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 2479 Frames
      (38.6 Fps)
    • 2714 Frames
      (42.2 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 1632 Frames
      (25.4 Fps)
    • 1072 Frames
      (16.7 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • N/A
    • N/A
    • T-Rex
      OpenGL ES 2.0
    • N/A
    • N/A
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1779 Frames
      (59.3 Fps)
    • 4745 Frames
      (79.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1776 Frames
      (59.2 Fps)
    • 8763 Frames
      (146.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1777 Frames
      (59.2 Fps)
    • 7176 Frames
      (119.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 19799 MTexels/s
    • 18901 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • N/A
    • Render Quality - HP
      OpenGL ES 2.0
    • N/A
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 640

Results from other configurations are available.