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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
170 Frames
(2.7 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
633 Frames
(9.8 Fps)
1032 Frames
(16.1 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
393 Frames
(6.1 Fps)
379 Frames
(5.9 Fps)
Car Chase
OpenGL ES 3.1 + AEP
620 Frames
(10.5 Fps)
1033 Frames
(17.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
885 Frames
(14.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
874 Frames
(14.1 Fps)
1601 Frames
(25.8 Fps)
Manhattan
OpenGL ES 3.0
1580 Frames
(25.5 Fps)
2417 Frames
(39.0 Fps)
T-Rex
OpenGL ES 2.0
2753 Frames
(49.2 Fps)
4119 Frames
(73.6 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1572 Frames
(52.4 Fps)
4091 Frames
(68.2 Fps)
ALU 2
OpenGL ES 3.0
1446 Frames
(48.2 Fps)
4688 Frames
(78.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
391 Frames
(13.0 Fps)
792 Frames
(13.2 Fps)
Texturing
OpenGL ES 3.0
7710 MTexels/s
7766 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
191 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
607 Frames
(9.8 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
202 min
Long term performance - T-Rex
OpenGL ES 2.0
1753 Frames
(31.3 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 530
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 530
LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)
Android
Vulkan
Qualcomm Adreno™ 530
LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)
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