3D Graphics Performance of LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 170 Frames
      (2.7 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 633 Frames
      (9.8 Fps)
    • 1032 Frames
      (16.1 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 393 Frames
      (6.1 Fps)
    • 379 Frames
      (5.9 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 620 Frames
      (10.5 Fps)
    • 1033 Frames
      (17.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 885 Frames
      (14.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 874 Frames
      (14.1 Fps)
    • 1601 Frames
      (25.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1580 Frames
      (25.5 Fps)
    • 2417 Frames
      (39.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2753 Frames
      (49.2 Fps)
    • 4119 Frames
      (73.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1572 Frames
      (52.4 Fps)
    • 4091 Frames
      (68.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1446 Frames
      (48.2 Fps)
    • 4688 Frames
      (78.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 391 Frames
      (13.0 Fps)
    • 792 Frames
      (13.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7710 MTexels/s
    • 7766 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 191 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 607 Frames
      (9.8 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 202 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1753 Frames
      (31.3 Fps)