3D Graphics Performance of LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 765 Frames
      (11.9 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 576 Frames
      (9.0 Fps)
    • 933 Frames
      (14.5 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 381 Frames
      (5.9 Fps)
    • 360 Frames
      (5.6 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 602 Frames
      (10.2 Fps)
    • 997 Frames
      (16.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 872 Frames
      (14.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 896 Frames
      (14.5 Fps)
    • 1636 Frames
      (26.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1573 Frames
      (25.4 Fps)
    • 2313 Frames
      (37.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2663 Frames
      (47.6 Fps)
    • 3992 Frames
      (71.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1480 Frames
      (49.3 Fps)
    • 3816 Frames
      (63.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1361 Frames
      (45.4 Fps)
    • 4272 Frames
      (71.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 380 Frames
      (12.7 Fps)
    • 788 Frames
      (13.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7331 MTexels/s
    • 7130 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 190 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 631 Frames
      (10.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 202 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1941 Frames
      (34.7 Fps)