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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
765 Frames
(11.9 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
576 Frames
(9.0 Fps)
933 Frames
(14.5 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
381 Frames
(5.9 Fps)
360 Frames
(5.6 Fps)
Car Chase
OpenGL ES 3.1 + AEP
602 Frames
(10.2 Fps)
997 Frames
(16.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
872 Frames
(14.1 Fps)
Manhattan 3.1
OpenGL ES 3.1
896 Frames
(14.5 Fps)
1636 Frames
(26.4 Fps)
Manhattan
OpenGL ES 3.0
1573 Frames
(25.4 Fps)
2313 Frames
(37.3 Fps)
T-Rex
OpenGL ES 2.0
2663 Frames
(47.6 Fps)
3992 Frames
(71.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1480 Frames
(49.3 Fps)
3816 Frames
(63.6 Fps)
ALU 2
OpenGL ES 3.0
1361 Frames
(45.4 Fps)
4272 Frames
(71.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
380 Frames
(12.7 Fps)
788 Frames
(13.1 Fps)
Texturing
OpenGL ES 3.0
7331 MTexels/s
7130 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
190 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
631 Frames
(10.2 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
202 min
Long term performance - T-Rex
OpenGL ES 2.0
1941 Frames
(34.7 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 530
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 530
LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)
Android
Vulkan
Qualcomm Adreno™ 530
LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)
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