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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
5276 Frames
(82.1 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
655 Frames
(10.2 Fps)
1109 Frames
(17.3 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
434 Frames
(6.8 Fps)
455 Frames
(7.1 Fps)
Car Chase
OpenGL ES 3.1 + AEP
705 Frames
(11.9 Fps)
1206 Frames
(20.4 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1134 Frames
(18.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
1156 Frames
(18.6 Fps)
2040 Frames
(32.9 Fps)
Manhattan
OpenGL ES 3.0
1927 Frames
(31.1 Fps)
3022 Frames
(48.8 Fps)
T-Rex
OpenGL ES 2.0
3199 Frames
(57.1 Fps)
5190 Frames
(92.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1596 Frames
(53.2 Fps)
4167 Frames
(69.5 Fps)
ALU 2
OpenGL ES 3.0
1460 Frames
(48.7 Fps)
4770 Frames
(79.5 Fps)
Driver Overhead 2
OpenGL ES 3.0
507 Frames
(16.9 Fps)
1014 Frames
(16.9 Fps)
Texturing
OpenGL ES 3.0
7796 MTexels/s
7856 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3634 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
326 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
864 Frames
(13.9 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
302 min
Long term performance - T-Rex
OpenGL ES 2.0
2699 Frames
(48.2 Fps)
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 530
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 530
LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)
Android
Vulkan
Qualcomm Adreno™ 530
LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)
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