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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
LG G4 (F500x, H81x, xS991, VS986, V32)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
74 Frames
(1.2 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
312 Frames
(4.9 Fps)
506 Frames
(7.9 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
181 Frames
(2.8 Fps)
175 Frames
(2.7 Fps)
Car Chase
OpenGL ES 3.1 + AEP
245 Frames
(4.1 Fps)
402 Frames
(6.8 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
350 Frames
(5.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
364 Frames
(5.9 Fps)
640 Frames
(10.3 Fps)
Manhattan
OpenGL ES 3.0
571 Frames
(9.2 Fps)
893 Frames
(14.4 Fps)
T-Rex
OpenGL ES 2.0
1339 Frames
(23.9 Fps)
1906 Frames
(34.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
599 Frames
(20.0 Fps)
1565 Frames
(26.1 Fps)
ALU 2
OpenGL ES 3.0
656 Frames
(21.9 Fps)
1957 Frames
(32.6 Fps)
Driver Overhead 2
OpenGL ES 3.0
257 Frames
(8.6 Fps)
553 Frames
(9.2 Fps)
Texturing
OpenGL ES 3.0
2872 MTexels/s
2833 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3625 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
146 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
316 Frames
(5.1 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
179 min
Long term performance - T-Rex
OpenGL ES 2.0
1135 Frames
(20.3 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 418
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 418
LG G4 (F500x, H81x, xS991, VS986, V32)
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