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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
LG G4 (F500x, H81x, xS991, VS986, V32)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
72 Frames
(1.1 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
301 Frames
(4.7 Fps)
481 Frames
(7.5 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
174 Frames
(2.7 Fps)
171 Frames
(2.7 Fps)
Car Chase
OpenGL ES 3.1 + AEP
232 Frames
(3.9 Fps)
375 Frames
(6.4 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
336 Frames
(5.4 Fps)
Manhattan 3.1
OpenGL ES 3.1
354 Frames
(5.7 Fps)
619 Frames
(10.0 Fps)
Manhattan
OpenGL ES 3.0
557 Frames
(9.0 Fps)
871 Frames
(14.1 Fps)
T-Rex
OpenGL ES 2.0
1308 Frames
(23.4 Fps)
1853 Frames
(33.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
579 Frames
(19.3 Fps)
1469 Frames
(24.5 Fps)
ALU 2
OpenGL ES 3.0
609 Frames
(20.3 Fps)
1931 Frames
(32.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
261 Frames
(8.7 Fps)
564 Frames
(9.4 Fps)
Texturing
OpenGL ES 3.0
2716 MTexels/s
2911 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2508 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3625 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
151 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
320 Frames
(5.2 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
187 min
Long term performance - T-Rex
OpenGL ES 2.0
1136 Frames
(20.3 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 418
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 418
LG G4 (F500x, H81x, xS991, VS986, V32)
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