3D Graphics Performance of Huawei P Smart (FIG-xxx)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 29 Frames
      (0.5 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 173 Frames
      (2.7 Fps)
    • 187 Frames
      (2.9 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 110 Frames
      (1.7 Fps)
    • 67 Frames
      (1.1 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 174 Frames
      (2.9 Fps)
    • 198 Frames
      (3.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 179 Frames
      (2.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 322 Frames
      (5.2 Fps)
    • 347 Frames
      (5.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 521 Frames
      (8.4 Fps)
    • 547 Frames
      (8.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1012 Frames
      (18.1 Fps)
    • 1109 Frames
      (19.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 362 Frames
      (12.1 Fps)
    • 856 Frames
      (14.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 263 Frames
      (8.8 Fps)
    • 561 Frames
      (9.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 339 Frames
      (11.3 Fps)
    • 711 Frames
      (11.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1298 MTexels/s
    • 1299 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3308 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4036 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 200 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 956 Frames
      (17.1 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T830

Results from other configurations are available.