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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Huawei Mate 8 (NXT-xxx)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
43 Frames
(0.7 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
267 Frames
(4.2 Fps)
262 Frames
(4.1 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
179 Frames
(2.8 Fps)
89 Frames
(1.4 Fps)
Car Chase
OpenGL ES 3.1 + AEP
364 Frames
(6.2 Fps)
331 Frames
(5.6 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
311 Frames
(5.0 Fps)
Manhattan 3.1
OpenGL ES 3.1
625 Frames
(10.1 Fps)
560 Frames
(9.0 Fps)
Manhattan
OpenGL ES 3.0
1048 Frames
(16.9 Fps)
850 Frames
(13.7 Fps)
T-Rex
OpenGL ES 2.0
2164 Frames
(38.6 Fps)
1671 Frames
(29.9 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
625 Frames
(20.9 Fps)
1247 Frames
(20.8 Fps)
ALU 2
OpenGL ES 3.0
615 Frames
(20.5 Fps)
1148 Frames
(19.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
209 Frames
(7.0 Fps)
409 Frames
(6.8 Fps)
Texturing
OpenGL ES 3.0
2360 MTexels/s
2287 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3310 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880
Huawei Mate 8 (NXT-xxx)
Android
Vulkan
ARM Mali-T880
Huawei Mate 8 (NXT-xxx)
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