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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Huawei Mate 8 (NXT-xxx)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
41 Frames
(0.7 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
238 Frames
(3.7 Fps)
315 Frames
(4.9 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
226 Frames
(3.5 Fps)
80 Frames
(1.3 Fps)
Car Chase
OpenGL ES 3.1 + AEP
269 Frames
(4.6 Fps)
258 Frames
(4.4 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
255 Frames
(4.1 Fps)
Manhattan 3.1
OpenGL ES 3.1
494 Frames
(8.0 Fps)
450 Frames
(7.3 Fps)
Manhattan
OpenGL ES 3.0
854 Frames
(13.8 Fps)
708 Frames
(11.4 Fps)
T-Rex
OpenGL ES 2.0
1728 Frames
(30.9 Fps)
1460 Frames
(26.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
367 Frames
(12.3 Fps)
922 Frames
(15.4 Fps)
ALU 2
OpenGL ES 3.0
459 Frames
(15.3 Fps)
852 Frames
(14.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
164 Frames
(5.5 Fps)
335 Frames
(5.6 Fps)
Texturing
OpenGL ES 3.0
1856 MTexels/s
1741 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2804 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3413 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
(2.1 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
(11.7 Fps)
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880
Huawei Mate 8 (NXT-xxx)
Android
Vulkan
ARM Mali-T880
Huawei Mate 8 (NXT-xxx)
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