3D Graphics Performance of HTC One A9

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 171 Frames
      (2.9 Fps)
    • 161 Frames
      (2.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 145 Frames
      (2.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 278 Frames
      (4.5 Fps)
    • 274 Frames
      (4.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 437 Frames
      (7.1 Fps)
    • 419 Frames
      (6.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1003 Frames
      (17.9 Fps)
    • 981 Frames
      (17.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 281 Frames
      (9.4 Fps)
    • 530 Frames
      (8.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 295 Frames
      (9.8 Fps)
    • 545 Frames
      (9.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 371 Frames
      (12.4 Fps)
    • 741 Frames
      (12.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1554 MTexels/s
    • 1513 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 208 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 984 Frames
      (17.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 405