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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Google Pixel XL
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
179 Frames
(2.8 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
738 Frames
(11.5 Fps)
1139 Frames
(17.7 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
452 Frames
(7.0 Fps)
424 Frames
(6.6 Fps)
Car Chase
OpenGL ES 3.1 + AEP
668 Frames
(11.3 Fps)
1139 Frames
(19.3 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1016 Frames
(16.4 Fps)
Manhattan 3.1
OpenGL ES 3.1
1059 Frames
(17.1 Fps)
1931 Frames
(31.2 Fps)
Manhattan
OpenGL ES 3.0
1812 Frames
(29.2 Fps)
2822 Frames
(45.5 Fps)
T-Rex
OpenGL ES 2.0
3027 Frames
(54.1 Fps)
4932 Frames
(88.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1480 Frames
(49.3 Fps)
4095 Frames
(68.3 Fps)
ALU 2
OpenGL ES 3.0
1345 Frames
(44.8 Fps)
4737 Frames
(79.0 Fps)
Driver Overhead 2
OpenGL ES 3.0
465 Frames
(15.5 Fps)
963 Frames
(16.1 Fps)
Texturing
OpenGL ES 3.0
7738 MTexels/s
7790 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
199 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
835 Frames
(13.5 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
216 min
Long term performance - T-Rex
OpenGL ES 2.0
2707 Frames
(48.4 Fps)
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 530
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 530
Google Pixel XL
Android
Vulkan
Qualcomm Adreno™ 530
Google Pixel XL
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