3D Graphics Performance of Google Pixel C


  • OS
  • Android 6.0
    Android 6.0.1
    Android 7.0
    Android 7.1.1
    Android 7.1.2
    Android 8.0.0
    Android 8.1.0
    Android N
    Android Google Edition
    INVALID Android Google Edition
  • Display
  • 2560 x 1800, 10.1"
    2560 x 1800, 10.2"
    touchscreen with at least 5 finger gesture support
  • CPU
  • octa core CPU @1.9GHz
    SoC: NVIDIA® Tegra® X1 (4xCortex A57 + 4xCortex A53 - ARMv8 big.LITTLE)
  • GPU
  • NVIDIA® Tegra® X1
  • OpenGL API
  • EGL Vendor
  • Android
  • EGL Version
  • 1.4 Android META-EGL
  • EGL Extensions
  • EGL_ANDROID_create_native_client_buffer
    EGL_ANDROID_front_buffer_auto_refresh
    EGL_ANDROID_get_frame_timestamps
    EGL_ANDROID_get_native_client_buffer
    EGL_ANDROID_image_native_buffer
    EGL_ANDROID_presentation_time
    EGL_ANDROID_recordable
    EGL_EXT_buffer_age
    EGL_EXT_create_context_robustness
    EGL_IMG_context_priority
    EGL_KHR_config_attribs
    EGL_KHR_create_context
    EGL_KHR_create_context_no_error
    EGL_KHR_fence_sync
    EGL_KHR_get_all_proc_addresses
    EGL_KHR_gl_colorspace
    EGL_KHR_gl_renderbuffer_image
    EGL_KHR_gl_texture_2D_image
    EGL_KHR_gl_texture_cubemap_image
    EGL_KHR_image
    EGL_KHR_image_base
    EGL_KHR_mutable_render_buffer
    EGL_KHR_partial_update
    EGL_KHR_reusable_sync
    EGL_KHR_surfaceless_context
    EGL_KHR_swap_buffers_with_damage
    EGL_KHR_wait_sync
    EGL_NV_system_time
  • EGL Configurations
  • Choose EGL config ID:

    EGL_CONFIG_ID:37
    EGL_BUFFER_SIZE:16
    EGL_ALPHA_SIZE:0
    EGL_BLUE_SIZE:5
    EGL_GREEN_SIZE:6
    EGL_RED_SIZE:5
    EGL_DEPTH_SIZE:0
    EGL_STENCIL_SIZE:0
    EGL_CONFIG_CAVEAT:None_Caveat
    (12344)
    EGL_LEVEL:0
    EGL_MAX_PBUFFER_HEIGHT:16384
    EGL_MAX_PBUFFER_PIXELS:268435456
    EGL_MAX_PBUFFER_WIDTH:16384
    EGL_NATIVE_RENDERABLE:0
    EGL_NATIVE_VISUAL_ID:4
    EGL_NATIVE_VISUAL_TYPE:-1
    EGL_SAMPLES:0
    EGL_SAMPLE_BUFFERS:0
    EGL_SURFACE_TYPE:PBuffer
    Pixmap
    Window
    Swap_Behaviour_Preserved
    (3079)
    EGL_TRANSPARENT_TYPE:12344
    EGL_TRANSPARENT_BLUE_VALUE:0
    EGL_TRANSPARENT_GREEN_VALUE:0
    EGL_TRANSPARENT_RED_VALUE:0
    EGL_RENDERABLE_TYPE:OpenGL_ES
    OpenGL_ES_2
    (69)
  • GL_VENDOR
  • NVIDIA Corporation
  • GL_VERSION
  • OpenGL ES 3.2 NVIDIA 355.00
    OpenGL ES 3.2 NVIDIA 361.00
  • GL_RENDERER
  • NVIDIA Tegra
  • GL_EXTENSIONS
  • GL_ANDROID_extension_pack_es31a
    GL_EXT_base_instance
    GL_EXT_blend_func_extended
    GL_EXT_blend_minmax
    GL_EXT_buffer_storage
    GL_EXT_clip_cull_distance
    GL_EXT_color_buffer_float
    GL_EXT_color_buffer_half_float
    GL_EXT_copy_image
    GL_EXT_debug_label
    GL_EXT_debug_marker
    GL_EXT_discard_framebuffer
    GL_EXT_disjoint_timer_query
    GL_EXT_draw_buffers_indexed
    GL_EXT_draw_elements_base_vertex
    GL_EXT_draw_transform_feedback
    GL_EXT_float_blend
    GL_EXT_frag_depth
    GL_EXT_geometry_point_size
    GL_EXT_geometry_shader
    GL_EXT_gpu_shader5
    GL_EXT_map_buffer_range
    GL_EXT_multi_draw_indirect
    GL_EXT_multisample_compatibility
    GL_EXT_occlusion_query_boolean
    GL_EXT_post_depth_coverage
    GL_EXT_primitive_bounding_box
    GL_EXT_raster_multisample
    GL_EXT_render_snorm
    GL_EXT_robustness
    GL_EXT_separate_shader_objects
    GL_EXT_shader_group_vote
    GL_EXT_shader_implicit_conversions
    GL_EXT_shader_integer_mix
    GL_EXT_shader_io_blocks
    GL_EXT_shader_non_constant_global_initializers
    GL_EXT_shader_texture_lod
    GL_EXT_shadow_samplers
    GL_EXT_sparse_texture
    GL_EXT_sparse_texture2
    GL_EXT_sRGB
    GL_EXT_sRGB_write_control
    GL_EXT_tessellation_point_size
    GL_EXT_tessellation_shader
    GL_EXT_texture_border_clamp
    GL_EXT_texture_buffer
    GL_EXT_texture_compression_dxt1
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map_array
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_filter_minmax
    GL_EXT_texture_format_BGRA8888
    GL_EXT_texture_norm16
    GL_EXT_texture_rg
    GL_EXT_texture_sRGB_decode
    GL_EXT_texture_sRGB_R8
    GL_EXT_texture_storage
    GL_EXT_texture_view
    GL_EXT_unpack_subimage
    GL_EXT_window_rectangles
    GL_KHR_blend_equation_advanced
    GL_KHR_blend_equation_advanced_coherent
    GL_KHR_context_flush_control
    GL_KHR_debug
    GL_KHR_no_error
    GL_KHR_robust_buffer_access_behavior
    GL_KHR_robustness
    GL_KHR_texture_compression_astc_ldr
    GL_KHR_texture_compression_astc_sliced_3d
    GL_NV_bgr
    GL_NV_bindless_texture
    GL_NV_blend_equation_advanced
    GL_NV_blend_equation_advanced_coherent
    GL_NV_conditional_render
    GL_NV_conservative_raster
    GL_NV_copy_buffer
    GL_NV_copy_image
    GL_NV_draw_buffers
    GL_NV_draw_instanced
    GL_NV_draw_texture
    GL_NV_draw_vulkan_image
    GL_NV_EGL_stream_consumer_external
    GL_NV_explicit_attrib_location
    GL_NV_fbo_color_attachments
    GL_NV_fill_rectangle
    GL_NV_fragment_coverage_to_color
    GL_NV_fragment_shader_interlock
    GL_NV_framebuffer_blit
    GL_NV_framebuffer_mixed_samples
    GL_NV_framebuffer_multisample
    GL_NV_generate_mipmap_sRGB
    GL_NV_geometry_shader_passthrough
    GL_NV_gpu_shader5
    GL_NV_image_formats
    GL_NV_instanced_arrays
    GL_NV_internalformat_sample_query
    GL_NV_non_square_matrices
    GL_NV_occlusion_query_samples
    GL_NV_pack_subimage
    GL_NV_packed_float
    GL_NV_packed_float_linear
    GL_NV_path_rendering
    GL_NV_path_rendering_shared_edge
    GL_NV_pixel_buffer_object
    GL_NV_polygon_mode
    GL_NV_read_buffer
    GL_NV_read_depth
    GL_NV_read_depth_stencil
    GL_NV_read_stencil
    GL_NV_sample_locations
    GL_NV_sample_mask_override_coverage
    GL_NV_shader_atomic_fp16_vector
    GL_NV_shader_noperspective_interpolation
    GL_NV_shadow_samplers_array
    GL_NV_shadow_samplers_cube
    GL_NV_sRGB_formats
    GL_NV_texture_array
    GL_NV_texture_border_clamp
    GL_NV_texture_compression_latc
    GL_NV_texture_compression_s3tc
    GL_NV_texture_compression_s3tc_update
    GL_NV_timer_query
    GL_NV_viewport_array
    GL_NV_viewport_array2
    GL_OES_compressed_ETC1_RGB8_texture
    GL_OES_copy_image
    GL_OES_depth_texture
    GL_OES_depth_texture_cube_map
    GL_OES_depth24
    GL_OES_depth32
    GL_OES_draw_buffers_indexed
    GL_OES_draw_elements_base_vertex
    GL_OES_EGL_image
    GL_OES_EGL_image_external
    GL_OES_EGL_image_external_essl3
    GL_OES_EGL_sync
    GL_OES_element_index_uint
    GL_OES_fbo_render_mipmap
    GL_OES_geometry_point_size
    GL_OES_geometry_shader
    GL_OES_get_program_binary
    GL_OES_gpu_shader5
    GL_OES_mapbuffer
    GL_OES_packed_depth_stencil
    GL_OES_primitive_bounding_box
    GL_OES_rgb8_rgba8
    GL_OES_sample_shading
    GL_OES_sample_variables
    GL_OES_shader_image_atomic
    GL_OES_shader_io_blocks
    GL_OES_shader_multisample_interpolation
    GL_OES_standard_derivatives
    GL_OES_surfaceless_context
    GL_OES_tessellation_point_size
    GL_OES_tessellation_shader
    GL_OES_texture_border_clamp
    GL_OES_texture_buffer
    GL_OES_texture_cube_map_array
    GL_OES_texture_float
    GL_OES_texture_float_linear
    GL_OES_texture_half_float
    GL_OES_texture_half_float_linear
    GL_OES_texture_npot
    GL_OES_texture_stencil8
    GL_OES_texture_storage_multisample_2d_array
    GL_OES_texture_view
    GL_OES_vertex_array_object
    GL_OES_vertex_half_float
  • GL_RED_BITS
  • 5
    8
  • GL_GREEN_BITS
  • 6
    8
  • GL_BLUE_BITS
  • 5
    8
  • GL_ALPHA_BITS
  • 0
    8
  • GL_DEPTH_BITS
  • 0
    24
  • GL_STENCIL_BITS
  • 0
  • GL_MAX_TEXTURE_SIZE
  • 16384
  • GL_NUM_COMPRESSED_TEXTURE_FORMATS
  • 52
  • GL_MAX_CUBE_MAP_TEXTURE_SIZE
  • 16384
  • GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
  • 233472
  • GL_MAX_COMBINED_UNIFORM_BLOCKS
  • 84
  • GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
  • 192
  • GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
  • 231424
    233472
  • GL_MAX_COLOR_ATTACHMENTS
  • 8
  • GL_MIN_PROGRAM_TEXEL_OFFSET
  • -8
  • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
  • 4
  • GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
  • 128
  • GL_MAX_DRAW_BUFFERS
  • 8
  • GL_MAX_ARRAY_TEXTURE_LAYERS
  • 2048
  • GL_MAX_3D_TEXTURE_SIZE
  • 2048
  • GL_MAX_ELEMENTS_VERTICES
  • 1048576
  • GL_MAX_ELEMENT_INDEX
  • -1
    4294967295
  • GL_MAX_ELEMENTS_INDICES
  • 1048576
  • GL_MAX_FRAGMENT_INPUT_COMPONENTS
  • 128
  • GL_MAX_FRAGMENT_UNIFORM_BLOCKS
  • 14
  • GL_MAX_FRAGMENT_UNIFORM_VECTORS
  • 1024
    512
  • GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
  • 2048
    4096
  • GL_MAX_PROGRAM_TEXEL_OFFSET
  • 7
  • GL_MAX_RENDERBUFFER_SIZE
  • 16384
  • GL_MAX_SAMPLES
  • 8
  • GL_MAX_SERVER_WAIT_TIMEOUT
  • -1
  • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
  • 4
  • GL_MAX_UNIFORM_BLOCK_SIZE
  • 65536
  • GL_MAX_UNIFORM_BUFFER_BINDINGS
  • 84
  • GL_MAX_VARYING_COMPONENTS
  • 124
  • GL_MAX_VARYING_VECTORS
  • 31
  • GL_MAX_VERTEX_ATTRIBS
  • 16
  • GL_MAX_VERTEX_OUTPUT_COMPONENTS
  • 128
  • GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
  • 32
  • GL_MAX_VERTEX_UNIFORM_BLOCKS
  • 14
  • GL_MAX_VERTEX_UNIFORM_VECTORS
  • 1024
  • GL_MAX_VERTEX_UNIFORM_COMPONENTS
  • 4096
  • GL_MAX_TEXTURE_IMAGE_UNITS
  • 32
  • Memory
  • 2.7 GB
  • Storage
  • 24 GB
    53 GB
  • Back camera
  • not supported
    picture: 7 MP (3280 x 2460)
    video: FHD (1920 x 1080)
    • autofocus :
    • face detection :
    • flash :
    • HDR photo :
    • touch focus :
  • Front camera
  • not supported
    picture: 2 MP (1920 x 1080)
    video: FHD (1920 x 1080)
  • Features
    • accelerometer :
    • altimeter :
    • barometer :
    • bluetooth :
    • camera (face) :
    • camera (rear) :
    • compass :
    • gps :
    • gyroscope :
    • heart rate :
    • lightsensor :
    • nfc :
    • pedometer :
    • proximity :
    • simcards : 0
    • thermometer :
    • wifi :
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • NVIDIA® Tegra® X1

Results from other configurations are available.