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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Google Pixel 6
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
568 Frames
(8.8 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
2797 Frames
(43.5 Fps)
3062 Frames
(47.6 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
2025 Frames
(31.5 Fps)
1310 Frames
(20.4 Fps)
Car Chase
OpenGL ES 3.1 + AEP
2255 Frames
(38.2 Fps)
2438 Frames
(41.3 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
2524 Frames
(40.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
3912 Frames
(63.1 Fps)
4046 Frames
(65.3 Fps)
Manhattan
OpenGL ES 3.0
5096 Frames
(82.2 Fps)
5860 Frames
(94.5 Fps)
T-Rex
OpenGL ES 2.0
4994 Frames
(89.2 Fps)
9223 Frames
(164.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
2680 Frames
(89.3 Fps)
7304 Frames
(121.7 Fps)
ALU 2
OpenGL ES 3.0
2704 Frames
(90.2 Fps)
17444 Frames
(290.7 Fps)
Driver Overhead 2
OpenGL ES 3.0
2609 Frames
(87.0 Fps)
6400 Frames
(106.7 Fps)
Texturing
OpenGL ES 3.0
26366 MTexels/s
25084 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3271 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3641 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
213 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
3273 Frames
(52.8 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
399 min
Long term performance - T-Rex
OpenGL ES 2.0
4155 Frames
(74.2 Fps)
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G78
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G78
Google Pixel 6
Android
Vulkan
ARM Mali-G78
Google Pixel 6
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