3D Graphics Performance of Google Nexus 5

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 543 Frames
      (8.8 Fps)
    • 457 Frames
      (7.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1191 Frames
      (21.3 Fps)
    • 984 Frames
      (17.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 484 Frames
      (16.2 Fps)
    • 839 Frames
      (14.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 108 Frames
      (3.6 Fps)
    • 205 Frames
      (3.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1906 MTexels/s
    • 2122 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2199 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3237 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 45 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 502 Frames
      (9.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 330