3D Graphics Performance of Chuwi Hi10

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 358 Frames
      (6.1 Fps)
    • 378 Frames
      (6.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 333 Frames
      (5.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 534 Frames
      (8.6 Fps)
    • 578 Frames
      (9.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 679 Frames
      (11.0 Fps)
    • 743 Frames
      (12.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1310 Frames
      (23.4 Fps)
    • 1543 Frames
      (27.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 638 Frames
      (21.3 Fps)
    • 1423 Frames
      (23.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 534 Frames
      (17.8 Fps)
    • 1211 Frames
      (20.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 616 Frames
      (20.6 Fps)
    • 1327 Frames
      (22.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1627 MTexels/s
    • 1843 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2689 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4182 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Intel Intel® HD Graphics for Atom™ x5/x7