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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
BlackBerry Priv (STV100-x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
80 Frames
(1.3 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
98 Frames
(1.5 Fps)
190 Frames
(3.0 Fps)
Car Chase
OpenGL ES 3.1 + AEP
261 Frames
(4.4 Fps)
425 Frames
(7.2 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
377 Frames
(6.1 Fps)
Manhattan 3.1
OpenGL ES 3.1
401 Frames
(6.5 Fps)
711 Frames
(11.5 Fps)
Manhattan
OpenGL ES 3.0
634 Frames
(10.2 Fps)
1009 Frames
(16.3 Fps)
T-Rex
OpenGL ES 2.0
1475 Frames
(26.4 Fps)
2132 Frames
(38.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
600 Frames
(20.0 Fps)
1564 Frames
(26.1 Fps)
ALU 2
OpenGL ES 3.0
659 Frames
(22.0 Fps)
2206 Frames
(36.8 Fps)
Driver Overhead 2
OpenGL ES 3.0
461 Frames
(15.4 Fps)
1055 Frames
(17.6 Fps)
Texturing
OpenGL ES 3.0
2956 MTexels/s
3455 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3625 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
204 min
Long term performance - T-Rex
OpenGL ES 2.0
984 Frames
(17.6 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 418
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 418
BlackBerry Priv (STV100-x)
Compare
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