3D Graphics Performance of Asus ZenFone Go (X007D ZB552KL)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 242 Frames
      (3.9 Fps)
    • 113 Frames
      (1.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 534 Frames
      (9.5 Fps)
    • 296 Frames
      (5.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 177 Frames
      (5.9 Fps)
    • 173 Frames
      (2.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 162 Frames
      (5.4 Fps)
    • 225 Frames
      (3.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 474 MTexels/s
    • 417 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2375 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3504 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 306