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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Asus ZenFone 2 (Intel Z3580, Z00AD ZE551ML)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
Failed / Not supported
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
237 Frames
(3.7 Fps)
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
233 Frames
(3.8 Fps)
Manhattan 3.1
OpenGL ES 3.1
556 Frames
(9.0 Fps)
463 Frames
(7.5 Fps)
Manhattan
OpenGL ES 3.0
953 Frames
(15.4 Fps)
982 Frames
(15.8 Fps)
T-Rex
OpenGL ES 2.0
1824 Frames
(32.6 Fps)
1751 Frames
(31.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
737 Frames
(24.6 Fps)
1453 Frames
(24.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
205 Frames
(6.9 Fps)
432 Frames
(7.2 Fps)
Texturing
OpenGL ES 3.0
3380 MTexels/s
3305 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2387 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3612 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
242 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
450 Frames
(7.3 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
227 min
Long term performance - T-Rex
OpenGL ES 2.0
1514 Frames
(27.1 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Imagination Technologies PowerVR Rogue G6430
Change OS/API/Etc.
Android
OpenGL
Imagination Technologies PowerVR Rogue G6430
Asus ZenFone 2 (Intel Z3580, Z00AD ZE551ML)
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