3D Graphics Performance of Apple iPhone 6 Plus

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 1240 Frames
      (20.0 Fps)
    • 1275 Frames
      (20.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2356 Frames
      (42.1 Fps)
    • 2624 Frames
      (46.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 944 Frames
      (31.5 Fps)
    • 1920 Frames
      (32.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 648 Frames
      (21.6 Fps)
    • 1316 Frames
      (21.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3299 MTexels/s
    • 3255 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2570 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3529 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • iOS
  •  
    API
  • OpenGL
  •  
    GPU
  • Apple A8 GPU

Results from other configurations are available.