3D Graphics Performance of Apple iPhone 6 Plus

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 1181 Frames
      (19.1 Fps)
    • 1209 Frames
      (19.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2188 Frames
      (39.1 Fps)
    • 2452 Frames
      (43.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 874 Frames
      (29.1 Fps)
    • 1829 Frames
      (30.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 570 Frames
      (19.0 Fps)
    • 1159 Frames
      (19.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3076 MTexels/s
    • 3068 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3441 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 40 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 588 Frames
      (10.5 Fps)
 
  •  
    OS
  • iOS
  •  
    API
  • OpenGL
  •  
    GPU
  • Apple A8 GPU

Results from other configurations are available.