3D Graphics Performance of Apple iPhone 5

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • N/A
    • N/A
    • T-Rex
      OpenGL ES 2.0
    • 697 Frames
      (12.5 Fps)
    • 345 Frames
      (6.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • N/A
    • N/A
    • Driver Overhead 2
      OpenGL ES 3.0
    • N/A
    • N/A
    • Texturing
      OpenGL ES 3.0
    • N/A
    • N/A
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2628 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3280 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 46 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 275 Frames
      (4.9 Fps)
 
  •  
    OS
  • iOS
  •  
    API
  • OpenGL
  •  
    GPU
  • Imagination Technologies PowerVR SGX 543MP3 (triple core)