3D Graphics Performance of Apple iPhone 16 (iPhone17,3)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
    • 1699 Frames
      (26.4 Fps)
    • Aztec Ruins Normal Tier
    • 3870 Frames
      (60.2 Fps)
    • 11561 Frames
      (179.8 Fps)
    • Aztec Ruins High Tier
    • 3867 Frames
      (60.1 Fps)
    • 4047 Frames
      (62.9 Fps)
    • Car Chase
    • 3553 Frames
      (60.1 Fps)
    • 8444 Frames
      (142.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 7035 Frames
      (113.5 Fps)
    • Manhattan 3.1
    • 3727 Frames
      (60.1 Fps)
    • 13243 Frames
      (213.6 Fps)
    • Manhattan
    • 3727 Frames
      (60.1 Fps)
    • 18857 Frames
      (304.2 Fps)
    • T-Rex
    • 3366 Frames
      (60.1 Fps)
    • 26884 Frames
      (480.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 1822 Frames
      (60.8 Fps)
    • 28244 Frames
      (470.7 Fps)
    • Driver Overhead 2
    • 1807 Frames
      (60.2 Fps)
    • 29804 Frames
      (496.7 Fps)
    • Texturing
    • 41405 MTexels/s
    • 40125 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
    • Failed / Not supported
    • Long term performance - T-Rex
    • Failed / Not supported
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    Integrated GPU
  • Apple A18 GPU