3D Graphics Performance of Apple iPhone 16 (iPhone17,1)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
    • 1394 Frames
      (21.7 Fps)
    • Aztec Ruins Normal Tier
    • 3641 Frames
      (56.6 Fps)
    • 5482 Frames
      (85.3 Fps)
    • Aztec Ruins High Tier
    • 3712 Frames
      (57.7 Fps)
    • 2240 Frames
      (34.8 Fps)
    • Car Chase
    • 2848 Frames
      (48.2 Fps)
    • 4206 Frames
      (71.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 3503 Frames
      (56.5 Fps)
    • Manhattan 3.1
    • 3637 Frames
      (58.7 Fps)
    • N/A
    • Manhattan
    • N/A
    • N/A
    • T-Rex
    • N/A
    • N/A
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 1803 Frames
      (60.1 Fps)
    • 33595 Frames
      (559.9 Fps)
    • Driver Overhead 2
    • 1800 Frames
      (60.0 Fps)
    • 29389 Frames
      (489.8 Fps)
    • Texturing
    • 38254 MTexels/s
    • 36018 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • N/A
    • Long term performance - Manhattan 3.1
    • N/A
    • Battery lifetime - T-Rex
    • N/A
    • Long term performance - T-Rex
    • N/A
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    GPU
  • Apple A18 Pro GPU

Results from other configurations are available.