3D Graphics Performance of Apple iPhone 16 (iPhone17,1)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
    • 1297 Frames
      (20.2 Fps)
    • Aztec Ruins Normal Tier
    • 3847 Frames
      (59.8 Fps)
    • 8821 Frames
      (137.2 Fps)
    • Aztec Ruins High Tier
    • 3611 Frames
      (56.2 Fps)
    • 2888 Frames
      (44.9 Fps)
    • Car Chase
    • 3544 Frames
      (60.0 Fps)
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
    • N/A
    • Manhattan 3.1
    • N/A
    • N/A
    • Manhattan
    • N/A
    • N/A
    • T-Rex
    • N/A
    • N/A
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 1802 Frames
      (60.1 Fps)
    • 31732 Frames
      (528.9 Fps)
    • Driver Overhead 2
    • 1798 Frames
      (60.0 Fps)
    • 28626 Frames
      (477.1 Fps)
    • Texturing
    • 36651 MTexels/s
    • 33999 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • N/A
    • Long term performance - Manhattan 3.1
    • N/A
    • Battery lifetime - T-Rex
    • N/A
    • Long term performance - T-Rex
    • N/A
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    GPU
  • Apple A18 Pro GPU

Results from other configurations are available.