3D Graphics Performance of Apple iPhone 12 Mini

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
    • 1006 Frames
      (15.6 Fps)
    • Aztec Ruins Normal Tier
    • 3875 Frames
      (60.3 Fps)
    • 6799 Frames
      (105.7 Fps)
    • Aztec Ruins High Tier
    • 3586 Frames
      (55.8 Fps)
    • 2460 Frames
      (38.3 Fps)
    • Car Chase
    • 3546 Frames
      (60.0 Fps)
    • 5255 Frames
      (88.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 4893 Frames
      (78.9 Fps)
    • Manhattan 3.1
    • 3786 Frames
      (61.1 Fps)
    • 8932 Frames
      (144.1 Fps)
    • Manhattan
    • 3807 Frames
      (61.4 Fps)
    • 12760 Frames
      (205.8 Fps)
    • T-Rex
    • 3719 Frames
      (66.4 Fps)
    • 18776 Frames
      (335.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 2089 Frames
      (69.7 Fps)
    • 19362 Frames
      (322.7 Fps)
    • Driver Overhead 2
    • 2321 Frames
      (77.4 Fps)
    • 21247 Frames
      (354.1 Fps)
    • Texturing
    • 32426 MTexels/s
    • 29898 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • 256 min
    • Long term performance - Manhattan 3.1
    • 3720 Frames
      (60.0 Fps)
    • Battery lifetime - T-Rex
    • Failed / Not supported
    • Long term performance - T-Rex
    • Failed / Not supported
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    GPU
  • Apple A14 GPU