3D Graphics Performance of Apple iPhone 12 Mini

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
    • 3855 Frames
      (60.0 Fps)
    • 5991 Frames
      (93.2 Fps)
    • Aztec Ruins High Tier
    • 3422 Frames
      (53.2 Fps)
    • 2453 Frames
      (38.2 Fps)
    • Car Chase
    • 3535 Frames
      (59.8 Fps)
    • 5255 Frames
      (88.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 4508 Frames
      (72.7 Fps)
    • Manhattan 3.1
    • 3714 Frames
      (59.9 Fps)
    • 8388 Frames
      (135.3 Fps)
    • Manhattan
    • 3722 Frames
      (60.0 Fps)
    • 11952 Frames
      (192.8 Fps)
    • T-Rex
    • 3360 Frames
      (60.0 Fps)
    • 17384 Frames
      (310.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 1801 Frames
      (60.1 Fps)
    • 18429 Frames
      (307.2 Fps)
    • Driver Overhead 2
    • 1850 Frames
      (61.7 Fps)
    • 14010 Frames
      (233.5 Fps)
    • Texturing
    • 30660 MTexels/s
    • 27619 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
    • Failed / Not supported
    • Long term performance - T-Rex
    • Failed / Not supported
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    GPU
  • Apple A14 GPU